Wednesday, December 26, 2007

ٹومب رایڈر اینورسری ڈاؤن لوڈ

ٹومب رایڈر اینورسری مفت ڈاؤن لوڈ کریں


Lara’s back and better than ever! Tomb Raider: Anniversary celebrates ten years of Tomb Raider by reinventing the original Tomb Raider game! The game’s storyline has been expanded, the levels have been redesigned from the ground up, and Lara has abilities and tools not present in the original. This is a must play for any Tomb Raider fan.

Minimum System Requirements-

* CPU speed greater than or equal to 2400 MHz
* DirectX version 4.09 or greater
* Physical memory greater than or equal to 1024 MB
* A video card greater than or equal to 64 MBmemory

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Thursday, December 20, 2007

About TR8

Tomb Raider Underworld

Speculation of near enough everything around the new Tomb Raider was at an all-time high this week when American games magazine Play released the online version of their world exclusive a week earlier than planned. The magazine went into great detail about the realistic new effects we are in store for.

So what exactly can we expect from Lara’s eighth expedition (Crystal Dynamics’ third installation to the series)? Well so far we know that Tomb Raider Underworld is a continuation of Legend. Lara will travel across the globe to various locations, one of which being Southern Mexico where she will explore Mayan temples... Naturally. But wait, there is more! Lara is much more realistic this time around. Well, ok that was a given, this game *is* being made for next gen consoles but her realism runs much deeper than just her aesthetic qualities.
The next gen system has opened many windows for the Crystal Dynamics team; now that the series has left the technological achievements of the ‘current gen’ consoles of the 90’s firmly behind, Crystal Dynamics are able to concentrate solely on the higher quality aspects of the game, hopefully making for a better and more in-depth adventure.
A brand new system has been developed for the game. This system not only gives much more realism to Lara herself but also to her surroundings and foes, after all, what’s the point in looking human if your surroundings are less than realistic? For the first time ever Lara’s animations are lush and seamless thanks to the inclusion of motion capture. No more dodgy jumps and obscure shimmying, Lara really will move like a human.
Rain cascades gently down Lara's body
As well as allowing incredible realism in Lara’s movements the system also allows Crystal Dynamics to develop upon the little things that add even more realism to the environments. Torrential rain, clouds and even a good thunderstorm coupled with a healthy dose of lightening are just some of the improvements to the vast new environments. The complexity of the system means that it is now more intelligent than it previously was, in a sense the system has a memory. As Lara slips on the wet ground, her knee hits the muddy floor. Mud is left on her knee waiting to be washed away by the gently pouring rain (which, incidentally gently cascades down Lara’s body like never before).
This complex new system allows room for features that have been requested for years. The enemies you choose to gun down will no longer vanish; neither will the structures and objects you

decide to desecrate. With the introduction of this new system, we think the player will more than likely be forced to consider the effects before damaging certain parts of the environment, or suffer the consequences. A way in which this could work is, firing at a pillar may cause it to fall blocking your route, which could cause you more trouble than you need! Although this hasn't been at all confirmed it would be an interesting feature to include and would help to make the game less linear.
These lush new environments wouldn’t be complete without an injection of foliage here and there and guess what? Lara knows how to tackle it this time around! As well as having a much more intelligent engine, Lara seems to have learnt a few new tricks in her year off. She is now able to shield herself from her surroundings. As she sprints her way through heavy foliage she will not only shield her face but brush it away as she makes her way through.
Combat has stepped up in this game with Lara being given the ability of hand to hand combat to help ward off unsavoury enemies, although if a swift kick to the groin isn’t doing the trick Lara has her arson at hand. This time however, she is able to aim at more than one target at a time. The dual aiming has finally made an appearance! Little is known at present about Lara’s arson in this game although so far it is suspected that she will be equipped with twin pistols and grenades.
Even less is known about the bottomless backpack which made a welcome return in Tomb Raider Anniversary, however with the new slant on realism trying to be achieved by Crystal we’d say they have laid the bottomless wonder to rest. It has been hinted at that Lara will no longer be collecting medipacks, they no longer exist. If this is true how she will heal is a mystery, perhaps the suggestion from Tomb Raider Legend that Lara should heal using the plants in the environment will play a part in this game…
In true Crystal Dynamics style we can expect to see a healthy number of outfit changes both throughout the game and on the re-play. Based on imagery we have seen so far Lara no longer has her headset, which will probably come as welcome news to most of us. Exactly how Zip and Alistair will fit into the game is yet to be seen.

Environmental desecration - Things you destroy no longer vanish.
Of course, we will have more information on Tomb Raider Underworld for you when we demo the game in a few weeks time. For now prepare for Play's exclusive on Tomb Raider Underworld in their December issue, due for release next week.

Article Source: Planet Lara

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Thursday, December 6, 2007

Download TR Games

Download Tomb Raider Games

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TOMB RAIDER The Osiris Codex (download)




N-GAGE (Moble Emulator) (download)

Visual Boy Advance (GBA Emulator) (download)

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Wednesday, December 5, 2007

Tomb Raider Underworld

Next Tomb Raider Called “Underworld”

Tomb Raider 8

Eidos Interactive has recently reserved the trademark Tomb Raider: Underworld, raising the rumor that it could be the title of the next installment in the popular Tomb Raider series.
According to reports, the title is said to feature heavily on the Mayan Calendar, focusing five days where the line between the mortal realm and the ‘Underworld’ realm becomes blurred, hence the game’s title.
Further details are unknown, although it was previously stated that a new title in the franchise would be available for major consoles some time in 2008.

According to Trademork, Eidos Interactive filed an application on a trademark for the phrase “Tomb Raider Underworld” last week. The trademark covers both discs and digital distribution. What are we to draw from this? “Underworld” could be the title for the anticipated Tomb Raider: Legend sequel, currently being developed by the studio Crystal Dynamics.
The rumor is that the latest Tomb Raider installment’s storyline is based on the Mayan Calendar, whose contents are believed tell the date on which the world will end. Sounds interesting.

Tomb Raider 8

With Tomb Raider: Anniversary out of the way, it’s time to move on to future projects. Eidos Interactive has already confirmed that a sequel to the redeeming iteration in the series, Tomb Raider: Legend, is in the pipeline, and if a recent trademark filing with the United States Patent and Trademark Office is anything to go by, Lara Croft is believed to reprise her role as a voluptuous treasure hunter in a Tomb Raider game titled Underworld.
Apart from securing the trademark for games distributed either on game discs or digitally, the move gives away no further information on the next installment in the series. However, rumour has it the sequel will take place in 2012 which is the year that marks the end of the world in the Maya calendar. Since the previous iterations in the saga revolved around similar save-the-world events, the rumoured setting for Underworld seems quite plausible in our book.
Tomb Raider 8
We’ll have more on Tomb Raider Underworld as it becomes available.
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Friday, November 30, 2007

Lara's homecoming: Tomb Raider Wii European release on Dec. 7

Posted Nov 24, 2007 at 05:25AM by Charles D.

Box art of Eidos Interactive's Tomb Raider: Anniversary for the Wii - Image 1European gamers will be able to hail their native video game heroine this December 7, as Lara Croft is set to hit local shelves there with the release of Tomb Raider: Anniversary for the Nintendo Wii.

The game hails the British video game vixen's tenth year anniversary since she first came out on the PlayStation, Sega Saturn and the PC. Eidos Interactive gives veteran gamers, who first fell in love with her more than ten years ago, the chance to relive her original adventure on this next gen console version.

The Wii version of the game actually puts a fresh spin to the game due to some of the motion sensitive puzzles that you can solve using your Wiimote. This is the final release of the game, with the PC, Xbox 360 and PSP versions already out earlier this year.

Thursday, November 22, 2007


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قاہرہ (عربى: القاهرة) مصر کا دارالحکومت ہے ۔ 15.2 ملین آبادی کا حامل یہ شہر دنیا کا 17 واں سب سے بڑا شہر ہے۔ قاہرہ براعظم افریقہ کا بھی سب سے بڑا شہر بھی ہے ۔


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